Concept art for one of the “Kroll” creatures. The Spectrobes games are the primary form of Spectrobes media, developed by both Jupiter and Genki. There are currently three games in the series, two released on Nintendo ‘s Nintendo DS handheld system, and one released on the Wii home console.
What kind of creature is the Spectrobe in Spectrobes?
The gist of the game involves creatures called Spectrobes being released over the terrain of Jeena’s homeworld after the villanious “Kroll” attack “Rallan”‘s spaceship as he lies in stasis.
Who is the producer of the Spectrobe series?
The term “Spectrobe” was a portmanteau of the terms “spectrum” and “microbe”, an indication of their synthetic nature. After working on designs for the original characters, the intellectual property was bought over by Buena Vista Games and given to Disney Interactive Studios, the producer being Kentaro Hisai.
When did Spectrobes Beyond the portals come out?
Spectrobes: Beyond the Portals is the second game in the Spectrobes series, released in 2008 also for the Nintendo DS.
When did the first Spectrobes game come out?
Spectrobes (series) Spectrobes is a science fiction action role-playing video game series owned by Disney Interactive Studios. Originally starting with the Nintendo DS game Spectrobes in 2007, the series has since spawned two sequels to the original game, books, a short web video series, and a mobile game.
When does Spectrobes 2 come out for DS?
Sequel to Disney’s space-faring action RPG will support community-oriented DGamer and is slated to arrive this fall for the Nintendo DS. A big cheese from the game development arm of the House of Mouse talks about the company’s name change, creating Spectrobes, and the future of Pirates of the Caribbean.
The term “Spectrobe” was a portmanteau of the terms “spectrum” and “microbe”, an indication of their synthetic nature. After working on designs for the original characters, the intellectual property was bought over by Buena Vista Games and given to Disney Interactive Studios, the producer being Kentaro Hisai.
Where did the idea for Spectrobes come from?
The concept for Spectrobes was presented by Fil Barlow and Helen Maier in 2004, who were asked by Disney to create an anime-style “Pokémon killer”. The concept of the game was developed by Barlow on the spot while presenting to his contact, rather than presenting an existing idea.