This article contains a theory on the history and secrets of each of seven dungeons from Ocarina of Time — the Forest Temple, Fire Temple, Ice Cavern, Water Temple, Bottom of the Well, Shadow Temple, and Spirit Temple. There are a few things you should note before reading it: 1.

Can you do OoT temples out of order?

The forest, fire and water temples can be beaten in any order, but without the bow I think you miss either the dungeon map or the compass in the fire temple and you have to be incredibly careful with keys in the water dungeon and make some fun jumps.

Is the Legend of Zelda Phantom Hourglass a port?

It is also the first non-port handheld game to be directly made by Nintendo instead of a third-party company since The Legend of Zelda: Link’s Awakening DX in 1998. Phantom Hourglass is a direct sequel to The Legend of Zelda: The Wind Waker.

What kind of game is Phantom Hourglass?

Phantom Hourglass is an action-adventure game, and its gameplay is structured similarly to other games in The Legend of Zelda series. As the game follows chronologically after The Wind Waker, the game is primarily divided into two major gameplay sections: sailing between islands, and exploring the islands and their dungeons on foot.

Where to find Phantoms in Legend of Zelda?

In certain dungeons, near-invincible sentries known as Phantoms may roam the floor, with their location and direction visible to Link on the map, and will chase him down if he is spotted or makes a loud noise. However, special areas on these floors allow a safe haven for Link to stay undetected in, even if he was detected just moments before.

How does link travel between the islands in Phantom Hourglass?

As the game follows chronologically after The Wind Waker, the game is primarily divided into two major gameplay sections: sailing between islands, and exploring the islands and their dungeons on foot. To travel between islands, Link is given control of a paddle steamer called the SS Linebeck.

It is also the first non-port handheld game to be directly made by Nintendo instead of a third-party company since The Legend of Zelda: Link’s Awakening DX in 1998. Phantom Hourglass is a direct sequel to The Legend of Zelda: The Wind Waker.

Phantom Hourglass is an action-adventure game, and its gameplay is structured similarly to other games in The Legend of Zelda series. As the game follows chronologically after The Wind Waker, the game is primarily divided into two major gameplay sections: sailing between islands, and exploring the islands and their dungeons on foot.

Where do you find the statue in Phantom Hourglass?

Defeat the Miniblins and Yellow ChuChu on your way to the north end of the island. You will arrive at the Temple of Courage but the door is locked. The nearby tablet tells you that the statues must focus their light gaze on the door. Continue to the right and you’ll find a statue.

In certain dungeons, near-invincible sentries known as Phantoms may roam the floor, with their location and direction visible to Link on the map, and will chase him down if he is spotted or makes a loud noise. However, special areas on these floors allow a safe haven for Link to stay undetected in, even if he was detected just moments before.