Smith & Tinker

Nanovor
Developer(s)Smith & Tinker
Engine3D Unity
Platform(s)PC, Mac

Why did nanovor shut down?

“At that point, we had the Marvel license in hand, and as we were funneling a little more focus and energy into the Marvel title, we made a decision to shut down Nanovor.” And the DS platforms didn’t enable the online persistence that Nanovor wanted.

Who are the creators of the game Nanovor?

Unsourced material may be challenged and removed. Nanovor was a massively multi-player online card battle video game developed by Smith & Tinker. It was the first release in a planned multimedia franchise to be marketed to the American youth demographic.

What are the different values of a Nanovor?

Each Nanovor has 4 value types: power (how much damage an attack does), armor (the amount of damage reduced), speed (decider on who attacks first) and health (the life gauge) plus the attacks require energy to play, where energy is increased by 2 after each round.

When does a Nanovor get removed from the game?

When a Nanovor gets down to health level 0, it gets “splattered” and thus, is removed from the game. The first one to splatter all the opposing swarms wins. The amount of damage of an attack is based on the power of the attacking nanovor and how the actual attack changes the amount of damage done.

What are the different types of nanovors in Minecraft?

You can view your collection of Nanovor through here. Each Nanovor is divided into three family types: Magnamods (Red) who have high armor always, Velocitrons (Yellow) who have many Hacks and Mods and Hexites (Blue) which have attacks that ignore armor.

Unsourced material may be challenged and removed. Nanovor was a massively multi-player online card battle video game developed by Smith & Tinker. It was the first release in a planned multimedia franchise to be marketed to the American youth demographic.

Each Nanovor has 4 value types: power (how much damage an attack does), armor (the amount of damage reduced), speed (decider on who attacks first) and health (the life gauge) plus the attacks require energy to play, where energy is increased by 2 after each round.

When a Nanovor gets down to health level 0, it gets “splattered” and thus, is removed from the game. The first one to splatter all the opposing swarms wins. The amount of damage of an attack is based on the power of the attacking nanovor and how the actual attack changes the amount of damage done.

You can view your collection of Nanovor through here. Each Nanovor is divided into three family types: Magnamods (Red) who have high armor always, Velocitrons (Yellow) who have many Hacks and Mods and Hexites (Blue) which have attacks that ignore armor.